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 Jobs Bug (Woodcutter)

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Pencilman7



Posts: 4
Points: 377
Join date: 2013-07-26
Age: 18
Location: Illinois

PostSubject: Jobs Bug (Woodcutter)   Tue Jul 30, 2013 6:55 am

While creating a chart for the jobs mod I discovered that it doesn't distinguish between placed logs and spawned logs for the purposes of experience and TB earned. I cannot confirm whether the same is true for the other block breaking jobs, but if it comes up later I can report back.
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Cirno



Posts: 193
Points: 677
Join date: 2013-07-14
Location: Canada

PostSubject: Re: Jobs Bug (Woodcutter)   Tue Jul 30, 2013 3:12 pm

From what I know, this happens for every job that gets money from destroying blocks.
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Toasty



Posts: 13
Points: 391
Join date: 2013-07-23
Age: 19
Location: Norway

PostSubject: Re: Jobs Bug (Woodcutter)   Wed Jul 31, 2013 1:51 am

It does, I manually tested, and here's the results:

Woodcutter:
- Placing and breaking the same block over and over (Wooden planks and logs).

Miner:
- Placing and breaking the same block over and over (Stone, coal ore, redstone ore, lapiz lazuli ore, diamond ore, obsidian, mossy cobblestone (pairs very well with high herbalism) and emerald ore).

Builder:
- placing and breaking the same block over and over (cobblestone, wooden planks, fence, wool, stone, glowstone, sandstone, glass, lapiz lazuli block, bricks, slabs, double slabs, bookshelves, wooden stairs, cobble stairs, mossy cobblestone, diamond block and gold block)

Digger:
- Placing and breaking the same block over and over (dirt, grass, gravel, sand and clay).

Farmer:
- Placing and breaking the same block over and over (sugarcane block)


Combine builder and miner, and you can become pretty rich, pretty fast with the use of mossy cobblestone.

also:

Witchhunter:
- Making an enderfarm in the end.


The easy fix would be to add a plugin which detects blocks placed.
That, or nerfing the amount of money/adding a penalty for placing blocks.
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Evil
Owner
Owner


Posts: 522
Points: 1420
Join date: 2012-12-26
Age: 18
Location: UK

PostSubject: Re: Jobs Bug (Woodcutter)   Thu Aug 01, 2013 1:23 pm

This problem has been raised before, however there is no easy fix. The jobs plugin we currently use cannot detect the difference between placed and natural blocks, the developer has refused to add this functionality and he has not released the source code either so we cannot modify it ourselves. The plugin itself is outdated and there are much better alternatives, but moving to a new jobs plugin would mean manually copying over job data for over 1.5k users, a task I cannot undertake alone.

Adding negative values for placing blocks is an option but we have used this before and it made early gameplay a lot harder.

If you have any solution to this, please let me know but currently there is not much I can do.

~Evil

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If you have any further questions or issues, feel free to contact myself or another staff member via PM.

~Evil
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Feel free to add me on Skype: james_reynolds13

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